![]() ![]() For example, if it was clockwise, after playing the card "Change of direction" will be counterclockwise. The actions of the "+2 cards" cards are not summed up, and the last player, on which the chain ended, takes only two cards from the deck and skips his turn. ![]() The player can "save" from the action of this card by laying out his "+2 cards" of any color. The next player takes two cards from the deck (into the dark one) and skips his turn. The player can “escape” from the action of this card only by laying out exactly the same card (the same color, the same picture), that is, by performing “Interception of the move” (described below in the special rules). Active cards (cards with pictures) "Skip turn" In order to be able to distinguish cards with numbers "6" and "9", they are made with an underline of the number below. After that, the points are calculated by the cards remaining in the hand (the “cost” of the cards was described a little higher). The game continues until one of the players discards all cards. If the card meets the above conditions - the player can put the card on the central card, if it does not - the player keeps the card for himself, says "Pass" and the move goes to the next player. In the absence of a suitable card, the player takes one card from the deck (into the dark one). or the card must have the same number or the same picture (be an active card).During his turn, the player has the right to place one card on the center card according to the following rules: The player goes first after the dealer (the dealer changes each round, usually clockwise). If necessary, the next card is laid out from the deck, and the “unusable” card is put into the deck. Cards with pictures and black cards are not suitable for the role of the first card. The last card is dealt face up by the dealer in the center of the table. Black active cards ("Change of color", "Change of color and +4 cards") - 50 points.Īt the beginning of the game, 7 cards are dealt to everyone (in the dark, of course).Active cards ("Skip turn", "Change of direction", "+2 cards") - 20 points.Total: 2 varieties × 4 pieces = 8 cards. Total: 3 pictures × 4 colors × 2 pieces = 24 cards Black active cardsĤ cards of each type. Total: 4 zeros + (9 numbers × 4 colors × 2 pieces) = 76 cards.Įach card with a picture of 4 colors in double quantity. This option encourages people to fold the most "expensive" cards. The loser is the one who, according to the results of several rounds, scores 200 points, the rest are the winners. Players are recorded with points calculated by the cards remaining in their hands (the player who first got rid of his cards gets zero points).This option stimulates exactly to win the round, that is, to fold your cards first. The winner is the one who, according to the results of several rounds, gains 500 points. The player who was the first to get rid of his cards is awarded the sum of points remaining in the hands of all other players.You can calculate points in two ways - as you like. This is where this round ends and the points are counted on the cards remaining in the hand. ![]() Task: Be the first to discard your cards. The game was patented in 1971 by Merle Robbins, and today the rights to this trade mark are owned by Mattel. The name is translated from Italian and Spanish as "one". If you draw a playable card, it will be played automatically.Uno is an American card game. When anyone plays a 0, everyone rotates hands in the direction of play. When someone plays a 7, that player must swap hands with another player. A player that can't add to the stack must draw the total. Can only play a +2 on a +2 if holding a +2 and +4. If they are caught, your opponent must draw two cards! Otherwise, you'll draw 4 cards PLUS 2 extra cards!Ĭhallenge your opponent for not calling UNO. If you are right, this player must draw 4 cards instead of you. If you think the player who played a Draw 4 on you has a card of the matching color, you can challenge this player. Play this card to change the color to be matched. The next player must draw 2 cards and lose a turn.Ĭhanges the current color plus the next player must draw 4 cards and lose a turn.
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